My cartoon was of the Nintendo character, Luigi, jumping into the air. I believe that the majority of the bones came out normal and proportional to his body. All of the primary bones are shown in my drawing including the jaw bone which I normally forget is separate from the skull when I am drawing. I also included joints in Luigi's knees and elbows which was hard to do because his arms and legs are so fat. The toughest part of this drawing was his arms because they are short and stubby which makes it hard to draw natural, human-like bones. I had to get creative when drawing his rib cage because his stomach puffs out so I have to widen his rib cage in certain areas. Hopefully, my creativity allowed me to capture Luigi's disproportional and awkward skeleton well.